I've done some more work on this sculpt, lots of it was boring behind the scenes stuff. I retopologized him and uv'd him so I can do a proper texture for him. I also have his lowest subdivision rigged in 3dsmax so I can pose him and then export an obj, and import it on a new layer in zbrush. the render on the right is a quick test pose I did just to make sure it works.
trying to figure out how to render him in 3dsmax using vray. its just a basic vray material, i'll try an sss material and textures next.
Sunday, January 13, 2013
Wednesday, January 2, 2013
Here are some of the last things I did for Darksiders II. The Hunter is a character in the Demon Lord Belial DLC. His hands and face were started from a sculpt by Brian Jones. I didn't change his hands much, but i changed his face quite a bit. I did the Low poly and texture of the Death DLC armor set. The highpoly was done by Jeremy Klein. You can see it here http://cghub.com/images/view/381122/ The face, hair and skin were done by Brian Jones.