Showing posts with label pegleg. Show all posts
Showing posts with label pegleg. Show all posts
Thursday, April 7, 2016
Tuesday, April 21, 2015
Revisiting an old Quake III character i did
Here's a character I did around 13 or 14 years ago as an add on character to Quake III. I thought it would be cool to redo him now to see how much video game graphics have improved over the years, and also how much I have hopefully too.
The original character
The original character
Here are some sketches I did for the new version, I think I've got enough ideas to start modeling.
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