I'm back to working on this again. I recently started polypainting and adding fibermesh hair to her. Hopefully its recognizable as Evangeline Lilly, aka Kate from lost. i'm still planning on creating a couple facial expressions for her too.
Wow thats annoying, they compress the hell out of this image and it removes all the freckles and skin details. :(
updated with a less compressed image
I'm searching for a realistic female head for a product animation that needs a close up to the forehead, which this fits beautifully. Is it possible to export this model geometry (complete with hair) and texture mapping in place to use with 3dsMax?
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