Did some more sculpting and started polypainting my pirate guy.
Thursday, July 23, 2015
Sunday, June 21, 2015
Tuesday, April 21, 2015
Revisiting an old Quake III character i did
Here's a character I did around 13 or 14 years ago as an add on character to Quake III. I thought it would be cool to redo him now to see how much video game graphics have improved over the years, and also how much I have hopefully too.
The original character
The original character
Here are some sketches I did for the new version, I think I've got enough ideas to start modeling.
Sunday, March 29, 2015
Cat Lady Finished
Here are some renders of the cat lady. I sculpted and polypainted it in zbrush, rendered in zbrush, and then touched up the renders in photoshop.
Tuesday, December 2, 2014
crazy lady wip
Here's a zbrush sculpt based off a sketch of mine. I usually sculpt messed up looking guys, so i figured i might as well sculpt a messed up looking lady. Its still just a WIP.
Tuesday, October 28, 2014
One fish, two fish, red fish, blue fish
Here's another fish guy I drew in ink and then colored with water colors. Its based on the skull of a red-bellied piranha that I saw in the book Skulls: An Exploration of Alan Dudley's Curious Collection. And speaking of fish, I made a simple game with angler fish for the barfcade game jam for Fantastic Fest, you can check it out here: http://eric-spitler.itch.io/fish-food
Sunday, October 12, 2014
Bedlam Kickstarter Bobblehead
I made a Zbrush sculpt for the game Bedlam which is currently on kickstarter. Go check it out now and give them some money! https://www.kickstarter.com/projects/skyshinegames/bedlam
When the game is funded the bobble head I sculpted will be created and given to some of the backers. The concept for the character was done by John Mueller.
When the game is funded the bobble head I sculpted will be created and given to some of the backers. The concept for the character was done by John Mueller.
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